April 1, 2013 · Type: News Event · Shihiko

While playing the game there are some holes that Freeze the console and game. This bug has been verified and the developers are working to have this fixed as soon as possible.

Guess that rules out trying to enjoy Tornado Cup too much… Imagine you rolled it in Slot Mode then get frozen because you happen to be on the hole it freezes on.

April 1, 2013 · Type: Shihiko Event · Shihiko

I uploaded this a few days ago, but I didn’t think it was that special so I kept it unlisted. Turns out it is quite hard to pull off every time so now that Minna no Golf 5 server is offline it’s back to focusing on Minna no Golf 6.

The trend is people are creating rounds with Auto Just Impact and Tornado Cup [3m] rules for their game rooms and just trying to hit ridiculous scores. The nice thing is of course you can get heaps of points for each round you play to use at the Shop and it is probably a lot faster to complete the loyalty you need for each character.

These rules allow you to complete rounds fast and makes no difference what character and gear you use. Auto Just Impact disables to use of Power Adjustment ability and Tornado Cup disables most special abilities activating on the pin anyway… So the abilities from loyalty becomes pretty useless.

This at least is something fun for me to enjoy about the game when I am not trying to master anything specific… Current best for the rule… I’ll think about uploading more if I beat it, but it takes half a day to upload this video at my current location, so it isn’t really a priority to upload long videos.

April 1, 2013 · Type: Shihiko Event · Shihiko

Servers have gone into “Maintenance” which means it is offline… Anyway I’ll be updating this post with tributes and activities that were done before the servers shut down.

Here is a video of my last 50 player GF tour in Minna no Golf 5. Also I’m using Expert for the first time!

A bunch of us lining up for a word of Thanks and Goodbye to Minna no Golf 5.

March 29, 2013 · Type: Mingol Event · Shihiko

So the week following the end of Minna no Golf 5 Online will be featuring the Famitsu Classic Event. The event will be running from April 2nd to April 7th with the results announced on April 8th.

As usual with the special events there will be lobby parts prizes rewarded to the participants… This time it is Famitsu Theme parts, for those that remember during the Minna no Golf 5 Events that there were Famitsu parts rewarded to participants and players who placed in podium or better positions. This time you receive it from participating each day of the event.

Here are the regulations for the upcoming event:

Date Course Regulations Rules
April 2nd Kagurayama Country Club
9H IN Regular Tee
Infinite Power Mode
April 3rd Harvest Hills Golf Course
9H OUT Regular Tee
Bunker +1 Stroke
April 4th Mt. Sakura Onsen Country Club
18H Regular Tee
Tough Pin
Tiny Cup
April 5th La Provance Resort
9H IN Regular Tee
Hit Tree +1 Stroke
April 6th Legacy of Golf Links
18H Regular Tee
Strong Wind Tournament
April 7th Mar Cielo Golf Course
18H Regular Tee
Hole Shuffle
Hit in 15 seconds or +1 Stroke

Not sure if I want to play this event… I won’t be doing well after playing so much Minna no Golf 5 let alone having to participate on two consoles. I might not bother with the PS Vita since I hardly touch it anyway…

Source: 「ファミ通クラシック」開催のお知らせ

March 29, 2013 · Type: Shihiko Event · Shihiko

Since the developers seem to always want to hide what they have changed or updated and so it was not detailed in the update notes… this should list some changes that may not be obvious to players that don’t usually take notice of these things…

System Balance:

  • Impact Zones have been adjusted again depending on your Impact Status and ball lie position.
  • Rules not during Slot Mode may be VTR recorded manually.

Game Room Rules:

  • Real Golf Mode has been removed. 🙁
  • Tough Pin has been removed. 🙁
  • Standard Gear Only added. [Bugged Not Working.]
  • No Grid Display added.
  • No Approach Mode added.
  • Power 100% +2 added.
  • Power Adjust +2 added.
  • Back Spin +2 added.
  • Auto Just/Perfect Impact added. 😀
  • Blind Vision/Eye of the Heart Impact added.
  • Storm Tournament added.
  • Super Strong Wind Tournament added.
  • Tornado Cup added. 😀
  • Big Cup x2 added.

Slot Mode Rules:

  • Shot Trajectory Display added – Apparently apart from Tornado Cup being added last update there was a rule that displays a No Spin 100% Power Shot trajectory that wasn’t mentioned because I never participated in the new Slot Mode Tours. So it is here now as part of this post.
  • Blind Vision/Eye of the Heart Impact added.
  • Each Shot Changing Shot Type rule has been updated – Players cannot reset the shot type by changing the position in the tee box. This was a known issue and many players abused it when they rolled this rule. It allows you to switch the shot type until you get one you are comfortable with.

I’ll be updating the Slot Mode and Game Room Rules in the guides and more of this post soon… Some rules are available for PS3 but not available on the PSVita.


March 28, 2013 · Type: Mingol Event · Shihiko

A more detailed update information has also been released along with the update for PlayStation 3 and PlayStation Vita. This post will be edited as I sort out the details… I’m still playing Minna no Golf 5…

Update 1.05 [275 MB] + 1.14 [417 MB]:


  • Game Balance Adjusted… [Good but what did they adjust this time?]
  • Start Menu Expanded.
  • Gallery Voices On/Off Toggle Added.

Offline Multiplayer [PS3]:

  • Adjusted Slot Mode Content.

Turn-Based Multiplayer [PSV]:

  • Support for Turn-Based Multi-player with up to 20 players has been added. This concludes all the features the developers promised when they first announced the release of this title.

Online Game Room:

  • 4 Player Stroke Mode Support.
  • Slot Mode Support. Not supported for rounds where handicap or rules are turned on.

Real Tournament:

  • Tours with Slot Mode and Rules Support.

Add-on Support:

  • Upcoming Downloadable Content Added.


  • Big Magnum Club Added. [PSV]
  • New Rules Added.
  • Bugs Fixed.

Source: Update 1.05 Details + Update 1.14 Details

March 21, 2013 · Type: Mingol Event · Shihiko

Well we know this is coming, but even on the Japanese side it seems kind of sloppy how they are rolling it out. I believe they are waiting for the Minna no Golf 5 Online Service to close before rolling out the updates. Either way the information being relayed rather than being posted as actual player information news is unusual of them.

Update 1.05 + 1.14:

  • Turn-Based Challenge Mode  [Multi-Battle Mode – PSVita Only.]
  • Slot Mode Support for Game Rooms.
  • 4 Player Stroke Mode Support for Game Rooms.

Update is due within the next two weeks… Notice it doesn’t even mention Northern Fox or Kat being available for PlayStation 3… We probably still can’t run around the map in Stroke though… 🙁

Source: Minna no Golf 6 Player’s Information Site link to MinComu Post

March 20, 2013 · Type: Shihiko Event · Shihiko

So with only a few days remaining for the Online Service of Minna no Golf 5 and the potential updates to come for Minna no Golf 6… For the last remaining days of Minna no Golf 5 I will be logged online playing and messing around with the old system and engine for the last remaining days.

Minna no Golf 5 Online Service Ends on the 31st of March. If you would like to play with me or try have a shot of being recorded and have some memories of this game uploaded to YouTube* then pop in and search for me to see if I’m around.

If I’m not on then I’m out, but while working or at home I’ll be logged on the PS3 until the end of Minna no Golf 5 Online.

*Rules Apply for upload, the game that is recorded must be some what entertaining to viewers. This is to maintain quality of videos being uploaded and so people don’t waste 10-20 minutes of their time watching a boring show. You don’t need to request to be recorded all games are reviewed and recorded on the fly…

March 15, 2013 · Type: Everybody's Golf Event, Hotshots Golf Event · Shihiko

Looks to me they have finally got around to updating the store… Details from the blog point out the costs to purchase the Downloadable Content and it looks to be that each character will cost $0.99, with the courses going for $2.99 apiece. You’ll be able to grab the whole set for $11.99 and PlayStation Plus members will get 25% off that price which is $8.99.

Prices will vary for other regions but this is the update/news for Hot Shots Golf: World Invitational. Though for the full set that is pretty cheap compared to Japan. I guess they want you all to go back home to play…? Also not sure if I find the full set idea a good thing or not, as it makes it sound as if future updates may take even longer to come out or never come at all… sort of similar to how when a game is near it’s end they release a special update that lets you buy all the content in one shot.

Official news also points out the patch in more detail about Turn Based Challenge:

Players can now also set up 20 different parallel games at any given time. To avoid cheating, there are no re-dos, similar to Daily Tourneys. Short messages (like SMS) are also now enabled, as well as competitive score history between friends.

Additional gameplay updates include:

  • Four-player stroke mode enabled in the multiplayer rooms.
  • A slot mode added to the online/adhoc, enabling a slot machine style handicap system applied per hole to keep the game interesting in case there is an imbalance between player skills.
  • We’ve also added a new visual lobby in the online space, and tweaked the game balance a little bit.

With the assistance of the other members we have mostly covered what has been posted… Someone up there needs to get their work together, I mean even before the update this could have been posted or even added to the Online Message during a server login.

Source: EU.Blog.PlayStation or US.Blog.PlayStation

March 14, 2013 · Type: Everybody's Golf Event, Hotshots Golf Event · Shihiko

Strange no one mentioned this until today, I guess people really aren’t logging into the lobbies… Senidol just posted this:

I’ll head back to Starcraft 2. New units are all weird compared to when I last used them in the Beta. 😛


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